You would need to branch it off very close to the oil harbor though so as not to block the other tracks outbound. Any more than 12~14 power plants & they start running dry here & there from my experiences.Īlso, if you have a REALLY long run to a far off power plant (not a good idea anyway), isolating that track can help also. Having a 'left' branch that can hit another 3 or 4 and then a 'right' branch that hits another 3 or 4. Layout that works for my is having a central track that splits off to ~4 or so power plants. That way you'll actually get 3 or 4 trains running. What does work in branching the track as close to the harbor as possible so your delivery routes fan out like tines on a fork, not a giant loop. There's no point in doubling track for delivery in the cities though, that doesn't seem to work at all. It will use the 2nd track then to progress along the daisy chain route. What I mean is that if you have to daisy chain say 6 oil wells, then after the first two, double the track up so that when a 2nd train comes to pickup oil, it's not stuck at the first couple stops waiting for the track to clear. I have not come across any downsides to this set-up.Īgreed that plain double tracks don't help, but splitting out to a 2nd track after the first 'stop' can be helpful on longer linear runs (like some of the New World islands). This should also be the case on an oil consuming island presuming the oil-levels in the harbor never reach 0.
![optimal anno 1800 layouts optimal anno 1800 layouts](https://www.naguide.com/wp-content/uploads/2019/04/Anno-1800-Production-Layouts-3.png)
When a next train arrives at a power station, the station still has 60-75 oil left, so there is a lot of growing space to make the track even longer, it should even work on Cape, although maybe you need two circles on cape.įor islands that solely produce oil and don't consume it the added benefit is that each train wil always bring the same amount of oil back into the harbor which makes it quite predictable. They will bring a huge load of oil, fill each Powerstation to a 100, and refill their holds in the refineries, and drop of whats left in the harbor, before beginning again. This way you get very long trains, and all 5 of them will be in use at any time if the track is long enough. Important is to give the trains no other option than to keep going, as sometimes they will make some wonky decisions.
![optimal anno 1800 layouts optimal anno 1800 layouts](https://i.pinimg.com/736x/76/2a/24/762a24c3ae09da99ff5e5b6b5425dc53.jpg)
I have been playing around with the trains a bit and my conclusion is that a single one way track that goes around the whole island, making a stop at each station ( and come out the other side), both to refineries (if you have them) and power stations, seems to work best. I saw that if you Google 'best train layout Anno 1800', a multitude of answers come out: double tracks, triple tracks, single tracks with pieces of rail where the trains can pass each other, all these posts are from about a year ago. The digit sum of each year is always 9 (e.
![optimal anno 1800 layouts optimal anno 1800 layouts](https://i.pinimg.com/originals/8d/ae/2e/8dae2edaa45b09e795d8011d338dd55f.png)
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